Nintendo Technology Development The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch™ system and the Nintendo 3DS™ family of portable systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold more than 4.7 billion video games and more than 740 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy™, Game Boy Advance, Nintendo DS™ family of systems, Super NES™, Nintendo 64™, Nintendo GameCube™, Wii™ and Wii U™ systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokémon. A wholly owned subsidiary, Nintendo Technology Development, based in Redmond, Washington, creates future hardware/software technology and researches North American-based technologies. DESCRIPTION OF DUTIES + Researching, designing and prototyping online multiplayer gaming architectures + Documenting proposed architectures and designs + Developing operating system network features SUMMARY OF REQUIREMENTS + Degree in Computer Science, Computer Engineering or Electrical Engineering + 5+ years of professional software engineering experience + Experience with the development of client-server networking models or game features such as session management. + Strong skills in C/C++, data structures, algorithms and multithreaded software development + Understanding of networking fundamentals including TCP/IP, socket programming, NAT PREFERRED SKILLS + Experience or interest in back-end server software development is helpful + Real-time embedded software development We are an equal opportunity employer of individuals with disabilities and protected veterans....valuing diversity...celebrating strengths.